Nintendo continues its robust post-launch support for Mario Tennis Fever, today rolling out the game's second major patch, Version 1.0.2. Available now, this update primarily targets recalibrating the game's competitive meta through significant adjustments to character specifications, shot behavior, and the efficacy of various Fever Rackets. These changes aim to foster a more diverse and balanced gameplay experience, addressing community feedback since the title's launch on Nintendo Switch 2 last month. The 1.0.2 patch, detailed via Nintendo's official support channels, is a critical step in refining the game's competitive landscape. It introduces a series of character buffs and nerfs alongside modifications to key power-up rackets, signalling a responsive approach from the development team to balance early meta dominance.
Key Patch Details: Version 1.0.2 (Released March 26, 2026)
Changes to Character Specifications
Changed specifications of some characters.
| Character | Change(s) |
|---|---|
| Diddy Kong |
|
| Dry Bones |
|
| Baby Peach |
|
| Toad |
|
| Shy Guy |
|
| Donkey Kong |
|
| Petey Piranha |
|
| Rosalina |
|
| Wiggler |
|
Changes to Fever Racket Specifications
Changed specifications of some Fever Rackets.
| Racket Name | Change(s) |
|---|---|
| Golden Dash Racket |
|
| Metal Racket |
|
| Star Racket |
|
| Magic Racket |
|
| Ghost Racket |
|
| Inky Racket |
|
Changes to Shot Behavior
- Made an adjustment so sliding and leaping do not occur when you perform a charge cancel. (However, the behavior remains the same as Ver. 1.0.1 for multiball.)
Other Changes
- Fixed a bug where ratings were not being adjusted on the last day of each month at 5 P.M. (Pacific time).
- Fixed a bug where the event would not proceed after the “In the Sky” battle in Adventure. Also adjusted it so the event will progress if you resume from save data following that point where the event does not proceed.
- Several other adjustments and fixes have been made to improve the gameplay experience.
What We Know So Far
Camelot Software Planning confirmed that the game is being built for Nintendo Switch 2, with improved visuals, new mechanics, and environments designed around the storybook theme.
We wanted to create a world that feels like stepping into a storybook — full of wonder, surprises, and discovery around every corner.
— Camelot Software Planning



