According to the PlayStation Blog, Call of Duty: Modern Warfare 4 Season 1 launches on November 6, bringing the first free content update to Multiplayer and DMZ.
At launch, players can battle across three new Multiplayer maps: Backstab with its war-torn terrain and abandoned tanks, Canyon featuring towering rock walls, and a reimagined Shoot House set in North Korea during a snowfall.
Two fan-favorite modes return at launch: Grind, where players collect dog tags and deliver them to the Bank, and Drop Zone, which involves holding a rotating objective with periodic Killstreak airdrops.
The Mid-Season update introduces two additional maps: Ministry, centered around a damaged embassy during a diplomatic summit, and Overflow, set in a factory and surrounding farmland. A new mode called Counter Attack tasks teams with detonating bombs at enemy Comm Stations while defending their own.
A new DMZ location, codenamed X01, features a maze of tunnels and shifting hazards. Players must navigate specialized equipment and squad coordination to extract before the facility closes off escape routes. The location includes new DMZ Orders, Threat Briefings, and Resupply Runs.
Two new weapons arrive via the Season 1 Battle Pass: the Cronen Osprey Assault Rifle, designed for speed and reliability, and the CSG-35 SMG, which offers the highest fire rate in its class for close-range combat.
The Battle Pass includes over 100 pieces of unlockable content across a linear 100-tier track, with an all-new catch-up system ensuring players who fall behind automatically progress to match the current day of the season, up to day 50.
Call of Duty: Warzone also receives updates in Season 1, adding two new maps—Hajin and Zodiac—along with additional game modes and gameplay features, though further details are expected soon.
Source: PlayStation Blog
What We Know So Far
Infinity Ward confirmed that the game is being built for Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, with improved visuals, new mechanics, and environments designed around the storybook theme.
We wanted to create a world that feels like stepping into a storybook — full of wonder, surprises, and discovery around every corner.
— Infinity Ward



