Nintendo has officially announced an upcoming update for Splatoon 3, slated to bring the competitive shooter to Version 11.1.0. This patch, primarily focused on refining matchmaking and multiplayer balance, is scheduled for release in North America on March 18, 2026. The adjustments detailed by the development team aim to recalibrate the game's evolving meta across both Nintendo Switch and the recently introduced Nintendo Switch 2 hardware. This announcement follows a period of notable activity from Nintendo, which recently deployed a new Switch 2 firmware update alongside a "Handheld Mode Boost" option. The Splatoon 3 Version 11.1.0 update underscores an ongoing commitment to a dynamic and fair competitive environment for the popular ink-based shooter. In addition to the immediate patch, Nintendo of America’s official support page also offered a brief preview of the subsequent update, confirming its focus will similarly be on "changes to the balance of battles."
Below are the comprehensive patch notes for Splatoon 3 Version 11.1.0, detailing the specific modifications to main weapons, special weapons, and their associated point requirements: Splatoon 3 – Version 11.1.0 (Releasing March 18, 2026). All changes apply uniformly to both Nintendo Switch 2 and Nintendo Switch platforms. Changes to Multiplayer Specifications Main Weapon Adjustments: Splattershot Nova / Annaki Splattershot Nova Shot velocity has been increased by approximately 25% without altering the maximum flight distance. This adjustment is intended to enhance the weapon's direct offensive pressure and hit registration at range. Flingza Roller / Foil Flingza Roller The damage-falloff rate based on distance for vertical swings has been recalibrated. Vertical attacks will now maintain 50.0 damage and 100 damage thresholds over a greater distance, expanding its effective range for lethal engagements. Octobrush / Octobrush Nouveau / Cometz Octobrush / Orderbrush Replica Ink consumption for brush swings has been reduced by approximately 10%. This modification aims to improve the weapon's sustained offensive capabilities and overall ink efficiency during engagements. Bamboozler 14 Mk I / Bamboozler 14 Mk II Movement speed while charging or firing has seen an approximate 13% increase. This enhances the weapon's mobility, allowing for more dynamic positioning and evasion during firefights. Bloblobber / Bloblobber Deco Base damage per blob has been incrementally raised from 30.0 to 32.0. This slight damage buff is expected to improve its overall lethality and reduce the number of direct hits required for splats. Douser Dualies FF / Custom Douser Dualies FF The recovery window following a Dodge Roll before another action can be initiated has been shortened by approximately 1/30th of a second. This change provides a marginal increase in responsiveness post-dodge, enhancing agility and counter-play potential. Tenta Brella / Tenta Sorella Brella / Tenta Brella CRE-M Ink consumption associated with launching the canopy has been decreased by approximately 23%. This makes canopy deployment more sustainable, potentially allowing for more frequent defensive maneuvers. Dynamo Roller / Gold Dynamo Roller / Starz Dynamo Roller** * The effectiveness of the Ink Saver (Main) ability has been lessened when equipped with this weapon. This adjustment reduces the benefit gained from the ability, impacting the weapon's long-term ink efficiency. Special Weapon Adjustments: Ultra Stamp The radius of the 220.0 damage area for the explosion at the point of impact when throwing the stamp has been reduced by approximately 10%.
What We Know So Far
Nintendo EPD Production Group No. 5 confirmed that the game is being built for Nintendo Switch 2, Nintendo Switch, with improved visuals, new mechanics, and environments designed around the storybook theme.
We wanted to create a world that feels like stepping into a storybook — full of wonder, surprises, and discovery around every corner.
— Nintendo EPD Production Group No. 5



